PublishedAddison-Wesley, November 2015 |
ISBN9780134034300 |
FormatSoftcover, 384 pages |
Dimensions22.7cm × 17.9cm × 1.6cm |
Multiplayer Game Programming is a detailed investigation of networked multiplayer game engineering. A guided tour through the trials and challenges of building a robust multiplayer architecture, this book provides explanations and in-depth working examples of all the engine-level systems needed in a multiplayer game.