Cover art for Game Designer's Playlist, The
Published
Addison-Wesley, September 2018
ISBN
9780134873268
Format
Softcover, 240 pages
Dimensions
23cm × 17.6cm × 1.2cm

Game Designer's Playlist, The Innovative Games Every Game Designer Needs to Play

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In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more.

He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond.

Every game is presented in full colour, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own.

SamplesPreview sample pages from The Game Designer's Playlist Features

Discover how game designers use randomness and luck

Make the most of narrative and the narrator's role

Place the game challenge front and centre

Optimise game mechanics, and place mechanics in a broader context

Uncover deep dynamic play in games with the simplest rules

Find better ways to teach players how to play

See what games can teach about the process of game design

Build games with unusual input/output modalities

Explore winning, losing, and game dynamics beyond 'one-vs.-all'

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