Cover art for Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp
Published
Microsoft Press, June 2018
ISBN
9781509306879
Format
Softcover, 464 pages
Dimensions
22.9cm × 18.9cm × 2.2cm

Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp

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This is the first start-to-finish guide to programming AI-powered mixed reality apps and games using today's breakthrough technologies -- including Microsoft Cognitive Services, Unity, Vuforia, Xamarin UrhoSharp, and the Universal Windows Platform. Pioneering mixed reality developer Dawid Borycki guides you through every aspect and phase of mixed reality development, from simple 2D apps to cutting-edge apps that run on Microsoft HoloLens and today's newest immersive headsets.

One step at a time, you'll learn how to:

Set up a mixed reality development environment with all the tools you'll need, including HoloLens and Mixed Reality simulators

Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware

Acquire, display and process audio and video

Send images from world-facing headset cameras to Microsoft's computer vision machine learning modules

Generate descriptions of what the user sees, and present them via text or speech

Use mobile sensor readings to control content displayed through mixed reality headsets

Master core concepts and techniques for building 3D mixed reality apps with Unity

Format 3D objects with materials to create holograms

Add interactions to holograms based on user input Integrate HoloLens-specific capabilities, including air gestures, spatial sound, and mapping

Connect mixed reality experiences with real objects in the environment via the Vuforia Unity extension

Write cross-platform 3D mixed reality apps with Xamarin UrhoSharp

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