Cover art for Game Development Using Python
Published
Mercury, February 2021
ISBN
9781683926276
Format
Softcover, 338 pages

Game Development Using Python

Not in stock
Fast $7.95 flat-rate shipping!
Only pay $7.95 per order within Australia, including end-to-end parcel tracking.
100% encrypted and secure
We adhere to industry best practice and never store credit card details.
Talk to real people
Contact us seven days a week – our staff are here to help.

This book will guide you through the basic game development process using Python,covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download.

New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resourcesare available for use as a textbook.

FEATURES:

Teaches basic game development concepts using Python including graphics, sound,artificial intelligence, animation, game engines, collision detection, Web-basedgames, and more

Includes code samples using Pygame

Features new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12)

Includes a companion disc with example code, games assets, and color figures

Related books